Four Worlds. Four Ages.

A private Minecraft archive of survival, loss, exile, and new beginnings.

Covidlandia

The Bronze Age
2019 — 2021

The beginning.

Set during a time when the world itself locked down, six strangers ventured into an unfamiliar land. Strangers became friends. Friends became enemies. Kingdoms rose from forests and mountains while wars were fought beneath torchlight and stone walls. It was a time of struggle in a world where everything felt unknown and every discovery mattered.

This was the Bronze Age — primitive, nomadic, chaotic. The first great civilization forged from nothing but survival, curiosity, and the need to adapt.

Copperfield

The Golden Age
2021 — 2024

When the old land began to fade, the survivors sought out a new world.

Armed with knowledge, ambition, and hard-earned lessons from the age before, three founders built a kingdom meant to outlive them all. Villages expanded into cities. Redstone transformed the land. Roads stretched across distant territories as new stories were written with every passing season.

For a time, the world seemed endless. But eventually, the old world caught up. One of the founders succumbed to the COVID era that had once brought them together. The kingdom lost its spark. The machines slowed. The cities grew silent. And then three became two. Then two became one.

The Golden Age was cut short, but preserved forever exactly as it was left behind.

Terra Aeterna

The Dark Age
2025 — 2026

With no kingdom left to guide him, the final founder entered exile.

Far beyond the known territories, new lands were discovered — fragments of civilization scattered across distant horizons. Some carried promise. Others carried only isolation. Settlements were built, abandoned, and rebuilt again many moons later. What began as survival slowly became something else: reinvention.

This became an age of wandering, rebuilding, and self-discovery. From the original six, only one remained. The old kingdoms faded into memory while Terra Aeterna stretched endlessly forward, vast and untamed, filled with both ruin and possibility.

But even exile cannot last forever. Eventually, the call came once more to venture beyond the edge of the known world.

The Outer Realms

The Dawning Age
2026 — Future

A bold new frontier.

Not a world that was sought, but one that needed to be found. Far beyond the ruins of the old kingdoms and the echoes of past ages, a lone survivor arrived upon the shores of an unexplored realm carrying the lessons, failures, and memories of every world that came before.

This was not the beginning of another empire. It was the beginning of something new.

The old lands are gone. The line has been drawn. The flag has been planted. Beyond the horizon lies a world untouched by the wars and collapse of earlier ages — a final chance to build something greater than what came before it.

SERVER ADDRESS
covidlandia.nordicvii.com
Port number available by request.
SERVER ADDRESS
copperfield.nordicvii.com
Port number available by request.
SERVER ADDRESS
terraaeterna.nordicvii.com
Port number available by request.
SERVER ADDRESS
outerrealms.nordicvii.com
Port number available by request.